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Object3DLight

AmbientLight

This light globally illuminates all objects in the scene equally.

This light cannot be used to cast shadows as it does not have a direction.

Code Example

const light = new THREE.AmbientLight( 0x404040 ); // soft white light
scene.add( light );

Constructor

AmbientLight

function AmbientLight( color: Integer, intensity: Float ): void;  

color - (optional) Numeric value of the RGB component of the color. Default is 0xffffff.
intensity - (optional) Numeric value of the light's strength/intensity. Default is 1.

Creates a new AmbientLight.

Properties

See the base Light class for common properties.

isAmbientLight

isAmbientLight: Boolean;  

Read-only flag to check if a given object is of type AmbientLight.

Methods

See the base Light class for common methods.

Source

src/lights/AmbientLight.js