LineLoop
A continuous line that connects back to the start.
This is nearly the same as Line; the only difference is that it is rendered using gl.LINE_LOOP instead of gl.LINE_STRIP, which draws a straight line to the next vertex, and connects the last vertex back to the first.
Constructor
LineLoop
function LineLoop( geometry: BufferGeometry, material: Material ): void;
geometry — List of vertices representing points
on the line loop.
material — Material for the line. Default is
LineBasicMaterial.
Properties
See the base Line class for common properties.
isLineLoop
isLineLoop: Boolean;
Read-only flag to check if a given object is of type LineLoop.
Methods
See the base Line class for common methods.