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WebGLRenderTarget

WebGL3DRenderTarget

Represents a three-dimensional render target.

Constructor

WebGL3DRenderTarget

function WebGL3DRenderTarget( width: Number, height: Number, depth: Number ):
void;

width - the width of the render target, in pixels. Default is 1.
height - the height of the render target, in pixels. Default is 1.
depth - the depth of the render target. Default is 1.

Creates a new WebGL3DRenderTarget.

Properties

See WebGLRenderTarget for inherited

properties

depth

depth: number;  

The depth of the render target.

texture

texture: Data3DTexture;  

The texture property is overwritten with an instance of Data3DTexture.

Methods

See WebGLRenderTarget for inherited

methods

Source

src/renderers/WebGL3DRenderTarget.js