WebGL3DRenderTarget
Represents a three-dimensional render target.
Constructor
WebGL3DRenderTarget
function WebGL3DRenderTarget( width: Number, height: Number, depth: Number ):
void;
width - the width of the render target, in pixels. Default is 1.
height - the height of the render target, in pixels. Default is 1.
depth - the depth of the render target. Default is 1.
Creates a new WebGL3DRenderTarget.
Properties
See WebGLRenderTarget for inherited
properties
depth
depth: number;
The depth of the render target.
texture
texture: Data3DTexture;
The texture property is overwritten with an instance of Data3DTexture.
Methods
See WebGLRenderTarget for inherited
methods