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WebGLRenderTarget

WebGLArrayRenderTarget

This type of render target represents an array of textures.

Examples

[example:webgl2_rendertarget_texture2darray WebGL 2 / render target / array]

Constructor

WebGLArrayRenderTarget

function WebGLArrayRenderTarget( width: Number, height: Number, depth: Number
): void;

width - the width of the render target, in pixels. Default is 1.
height - the height of the render target, in pixels. Default is 1.
depth - the depth/layer count of the render target. Default is 1.

Creates a new WebGLArrayRenderTarget.

Properties

See WebGLRenderTarget for inherited

properties

depth

depth: number;  

The depth of the render target.

texture

texture: DataArrayTexture;  

The texture property is overwritten with an instance of DataArrayTexture.

Methods

See WebGLRenderTarget for inherited

methods

Source

src/renderers/WebGLArrayRenderTarget.js