EdgesGeometry
This can be used as a helper object to view the edges of a geometry.
Code Example
const geometry = new THREE.BoxGeometry( 100, 100, 100 ); const edges = new
THREE.EdgesGeometry( geometry ); const line = new THREE.LineSegments(edges,
new THREE.LineBasicMaterial( { color: 0xffffff } ) ); scene.add( line );
Examples
[example:webgl_helpers helpers]
Constructor
EdgesGeometry
function EdgesGeometry( geometry: BufferGeometry, thresholdAngle: Integer ):
void;
geometry — Any geometry object.
thresholdAngle — An edge is only rendered if the angle (in degrees) between
the face normals of the adjoining faces exceeds this value. default = 1
degree.
Properties
See the base BufferGeometry class for common properties.
parameters
parameters: Object;
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
Methods
See the base BufferGeometry class for common methods.