Skip to main content

BufferGeometry

EdgesGeometry

This can be used as a helper object to view the edges of a geometry.

Code Example

const geometry = new THREE.BoxGeometry( 100, 100, 100 ); const edges = new
THREE.EdgesGeometry( geometry ); const line = new THREE.LineSegments(edges,
new THREE.LineBasicMaterial( { color: 0xffffff } ) ); scene.add( line );

Examples

[example:webgl_helpers helpers]

Constructor

EdgesGeometry

function EdgesGeometry( geometry: BufferGeometry, thresholdAngle: Integer ):
void;

geometry — Any geometry object.
thresholdAngle — An edge is only rendered if the angle (in degrees) between the face normals of the adjoining faces exceeds this value. default = 1 degree.

Properties

See the base BufferGeometry class for common properties.

parameters

parameters: Object;  

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base BufferGeometry class for common methods.

Source

src/geometries/EdgesGeometry.js