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BufferGeometry

TorusKnotGeometry

Creates a torus knot, the particular shape of which is defined by a pair of coprime integers, p and q. If p and q are not coprime, the result will be a torus link.

Code Example

const geometry = new THREE.TorusKnotGeometry( 10, 3, 100, 16 ); const material
= new THREE.MeshBasicMaterial( { color: 0xffff00 } ); const torusKnot = new
THREE.Mesh( geometry, material ); scene.add( torusKnot );

Constructor

TorusKnotGeometry

function TorusKnotGeometry( radius: Float, tube: Float, tubularSegments:
Integer, radialSegments: Integer, p: Integer, q: Integer ): void;
  • radius - Radius of the torus. Default is 1.
  • tube — Radius of the tube. Default is 0.4.
  • tubularSegments — Default is 64.
  • radialSegments — Default is 8.
  • p — This value determines, how many times the geometry winds around its axis of rotational symmetry. Default is 2.
  • q — This value determines, how many times the geometry winds around a circle in the interior of the torus. Default is 3.

Properties

See the base BufferGeometry class for common properties.

parameters

parameters: Object;  

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base BufferGeometry class for common methods.

Source

src/geometries/TorusKnotGeometry.js