TorusGeometry
A class for generating torus geometries.
Code Example
const geometry = new THREE.TorusGeometry( 10, 3, 16, 100 ); const material =
new THREE.MeshBasicMaterial( { color: 0xffff00 } ); const torus = new
THREE.Mesh( geometry, material ); scene.add( torus );
Constructor
TorusGeometry
function TorusGeometry( radius: Float, tube: Float, radialSegments: Integer,
tubularSegments: Integer, arc: Float ): void;
radius - Radius of the torus, from the center of the torus to the center of
the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 12
tubularSegments — Default is 48.
arc — Central angle. Default is Math.PI * 2.
Properties
See the base BufferGeometry class for common properties.
parameters
parameters: Object;
An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.
Methods
See the base BufferGeometry class for common methods.