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BufferGeometry

TorusGeometry

A class for generating torus geometries.

Code Example

const geometry = new THREE.TorusGeometry( 10, 3, 16, 100 ); const material =
new THREE.MeshBasicMaterial( { color: 0xffff00 } ); const torus = new
THREE.Mesh( geometry, material ); scene.add( torus );

Constructor

TorusGeometry

function TorusGeometry( radius: Float, tube: Float, radialSegments: Integer,
tubularSegments: Integer, arc: Float ): void;

radius - Radius of the torus, from the center of the torus to the center of the tube. Default is 1.
tube — Radius of the tube. Default is 0.4.
radialSegments — Default is 12
tubularSegments — Default is 48.
arc — Central angle. Default is Math.PI * 2.

Properties

See the base BufferGeometry class for common properties.

parameters

parameters: Object;  

An object with a property for each of the constructor parameters. Any modification after instantiation does not change the geometry.

Methods

See the base BufferGeometry class for common methods.

Source

src/geometries/TorusGeometry.js